Can two nerds do it? Take the most epic journey across the Final Fantasy Universe ever? Can they avoid being knocked down in I, find the first Chocobos in II, play the long, lost forgotten cousin III, cleanse their soul in IV, save the crystals in V, blabber on and on about how great VI is, and then go beyond, into the world of 3D, emo, and fantastically absurd hair? Read, and find out!

Saturday, July 7, 2007

Final Fantasy IV: Why I stopped being evil and learned to love the bomb

Okay. I love Final Fantasy IV. I don't love it as much as Kamarile does, but I love it all the same. Part of the reason is that I haven't played it to death. Kammy and I have played random character class runs of FFV, and every flavor of low level/single character challenges that FFVI can offer. This is fresh and new, practically.

But let's talk a bit about the game. You're straying from the classic orphans turned heroes story here. Let's meet Cecil. He's a Dark Knight, who causes death and destruction as far as his sword will reach. All for some misguided sense of duty.

You will, through the story, slaughter innocent mages, kill a poor girl's mother (creating the obligatory orphan hero[ine] that will carry on for the next several games), and steal every single crystal that he sees.









Now, you might be thinking, why steal a crystal? Crystals are just pretty jewelry....! .....Well, you'd be wrong. See? The crystal is NOT just jewelry.

In this game, the crystals unlock (wait for it....).... a path to the moon.

Let that sink in. We've got airships, we've got people who can summon meteors and comets from space to do their bidding, and the only way to get to the moon is by collecting CRYSTALS.

No wonder Swarovski figurines are so expensive.

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