So, not too long after my original post, I've swapped out my laptop with one from the office, and I've taken my PS2 and stood it on its edge, so that it stands proud and tall, like a... proud... tall... thing. Both of my problems are momentarily resolved.
| Now, back to Final Fantasy VII. Welcome to splash screens that are relevant to the plot in some way, shape, or form. And you get two of them, for the price of one. There's the classic, black screen, and then there's the actual, in game screen, which shows how gorgeous the game is. And it actually looks a lot prettier than I remember, but that might be because I'm playing it on a quarter of a tiny 12" laptop screen, instead of a massive 32" screen. Oh well.
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The game hasn't changed much from the classic formula, really. You're a character with a mysterious past (this time called 'Ex-SOLDIER' instead of ????????). You'll travel in a party of no more than three, and you'll notice that everyone looks vaguely more people-like, and that the game is probably one of the prettiest you'll see, considering the time that it came out. The things we'll sacrifice? People are a bit less expressive. Everyone's very polygonal, (though I don't know if you'll notice that in the screenshots), so a lot of how feelings and emotions are conveyed are through music, which, of course, you don't have, as this is a blog of pictures and words. This is really unfortunate, considering how expressive sprites could be in FF6, which was enhanced by appropriate music. FF7 is really a bit of a mixed bag in those terms. It gains a lot from new technology, but it loses a lot because of it. That'll probably be the theme of the blog for this game, at least for me. It's a great game, but is it really better than any other Final Fantasy? Stay tuned. | |
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